The intricacies of the fast travel system in Star Citizen will be discussed in the current ATV video.The intricacies of the fast travel system in Star Citizen will be discussed in the current ATV video.

The CitizenCon is now only two weeks ago and the observer of the mega project Star Citizen have now halfway digested the massive Info flood the event. The next major focal point for the community is the Holiday Live Stream in December in which we finally new information (and moving images!) For the single-player campaign Squadron 42 expect.

Star Citizen - gigantism with Plan (Game Star Plus)

Individual construction site areas in the burndown

In addition, we all eagerly await the release of Update 3.0, which we did not expect before December. This are still too many construction sites open, even if the actual burndown result in Around the verses video again good progress shows.

So the store kiosks were revised on feedback from Evocati tester, designed larger and more comfortable and adjusted each existing business. Work on this is apparently almost ready.

Star Citizen - The Evolution of Quantum Travel (ATV)Star Citizen - The Evolution of Quantum Travel (ATV)

In the missions, the developers continue to work on implementing some animations. The spaceships cause every now and then strange bugs, where, for example for all players on the server the light emanating or the characters disappear. We have here seven bugs to deal with.

Progress in Performance

Great progress seems to make the department performance. A now confirmed leak from the mid According week tested the Evocati Group 60 players per server (Currently only 24 possible). Here were reportedly reached an average of 30 FPS, which is a significant increase in performance.

If we consider that the really big improvements Network and System Code should come only after update 3.0, the important news is. Finally, the performance is in our view the main risk factor of the whole project.

Star Citizen - Chris Roberts explained in the trailer, what should be his gameStar Citizen - Chris Roberts explained in the trailer, what should be his game

Quantum Travel in detail

In the feature part of the new video, the revised Quick travel mechanics Quantum Travel is presented in detail. Careful observers have the new graphical effects already on the keynote demo CitizenCon 2017 seen as the pilot of Aurora flew in an approximately eight-minute journey from the city planet ArcCorp for industrial planet Hurston.

Before the revision, the travel jumps functioned relatively simple: the exact distance was measured, the spacecraft went into Quantum Travel and came after a short time at the destination. But Cloud Imperium Games like apparently no simple things. also needs the quick trip dynamic Pull be gaps into account and contribute to the overall atmosphere of the universe.

To arrive at a planet like ArcCorp, we must use the quick travel feature Quantum Travel.To arrive at a planet like ArcCorp, we must use the quick travel feature Quantum Travel.

Dynamic Quick Travel

To this end, distances are weighted differently. Shorter distances, for example, bridged at a slower speed than travel long distances. This is because a ship only from a certain distance, the maximum speed reached.

speed boats in a "dramatic" curve: First they take up speed, then they will become the (graphic) Quick travel tunnel. This is done by graphic effects (different heat effects on the front) significantly, which open in the peak in the entrance to the Quantum Travel tunnel.

As an example, is cited several times the tension of the "Back to the Future" is to understand in the film: the DeLorean accelerated to 88 M / PH and then take the time jump. In Star Citizen, a quick trip to have a similarly dramatic effect and thus contribute to the perfect atmosphere. Particle effects are the soundtrack graphically adequate.

Star Citizen Alpha 3.0
land on planets and moons: The Alpha 3.0 is the backbone of the Star Citizen universe. We have exclusively played a demo." data-lbx-number ="1"><b>Star Citizen Alpha 3.0</b><br>land on planets and moons: The Alpha 3.0 is the backbone of the Star Citizen universe. We have exclusively played a demo.
Star Citizen Alpha 3.0
Until we end up with the huge Reclaimer on a planet or moon, it will take some time, but the conditions are created with update 3.0." data-lbx-number ="2"><b>Star Citizen Alpha 3.0</b><br>Until we end up with the huge Reclaimer on a planet or moon, it will take some time, but the conditions are created with Update 3.0.
Star Citizen Alpha 3.0
With the new Hoverbike Nox we could ever heat on the lunar surface." data-lbx-number ="3"><b>Star Citizen Alpha 3.0</b><br>With the new Hoverbike Nox we could ever heat on the lunar surface.

Star Citizen - Alpha 3.0 - View Exclusive pictures and info