How well - or how heavy grind - is the endgame of Middle-earth: Shadow of War?
So we did not expect: Many comments we have read, that our test to Middle-earth: Shadow of War the currently hottest discussed part of the game, the Shadow War endgame, not to broach enough. Why have we kept ourselves in this regard so covered? For two reasons.
For one, the very existence of the shadow war is already a Story Spoiler, betray them but what we do after the finale. Secondly, the mode story campaign, as a boxed for action Freeroam mode seemed more a little bonus for the (very extensive with over 30 hours).
On the web now but explosive allegations are circulating: Shadows wars are the point at which the game will not support all the facade of fairness and degenerated into unspeakable Grind, if you are not with Lootbox purchases nachhilft. Some reviews even speak of having to grind for days in agony, only to have a chance in the mode. If this were true, it would be a serious game-blemish and Shadow of War would have us not allowed to cash in 86th However, the allegations do not correspond to our experience. Even if we only briefly cracks in the test, our Rating is of course on the whole game.
On strong demand towards readers we want to clean up at this point with all difficulties to the shadow wars and justify why we might not find the perfect mode, but also do not see it as problematic.
Middle-earth: Shadow of War - test video: The can not ruin itself Lootboxen
What are the shadow wars in Middle-earth: Shadow of War?
The Shadow Wars are a fourth act, which adjoins the three acts of the main story of Shadow of War. And we must defend our fortresses against a series of increasingly powerful invasions and can move between them freely through the world to build the strongest possible orc armies and bastions.
The mode is one of the largest fan criticisms of the previous Mordor eliminate shadows: that there is nothing left to do after the story with our army and no reason to stay in the world. Whom the main story is not enough, which can again well 10 to 15 hours Nemesis system and sieges: the central gaming elements spend.
Fancy spectacular sieges? The shadow wars they move fully into focus.
What is the secret end of the shadow war all about?
The Shadow Wars are integrated into the overall story, but even run off without cutscenes or more action. We just hit a siege after another. The great dramatic finale of the game takes place at the end of the third act. So who does not want the shadow wars, yet experienced the full story - with one exception.
Because at the end of the shadow war is still waiting for a short Epilogue video, The finishing touch is the plot. On the one hand we found a nice reward for avid players - after 15 hours of siege war it would be a bad disappointment, simply Sang and to be released without trace. Instead, we get even a nice little bonus as a parting on the way. On the other hand, as will players who "just" the main story to play, but a small but important part story through their fingers.
But the remedy can be: Below we present the epilogue of the shadow of war for those who do not want to move to the shadow wars. On the next page we take the Pay2Win allegations closely.
Middle-earth: Shadow of War - Spoiler video: The Secret end of the shadow wars