Behind the imposing scenery like this, the Unreal Engine 3 potters.
Bioshock Infinite one of the most anticipated games of our readers 2013. The first two parts played in the underwater city of Rapture, in Infinite it is now above the clouds to Columbia. The developers Irrational Games put back on the proven combination of shooter, supernatural powers and gripping story. In addition, Bioshock Infinite puts players in an incredibly wacky, detailed and yet self-consistent and comprehensible world.
To illustrate the Cloud City Columbia credibly use the developer Irrational Games Unreal Engine 3 and modify it with several renderer paths and shader programs. As a result, it's amazing what graphics splendor can still tease out from the six year old graphic framework. Especially the great lighting strikes the eye that gives the game in conjunction with the very own comic style a special atmosphere.
The system requirements drop it from average to high. 2.0 GB of RAM rich Bioshock Infinite already in the CPU, it should at least be a faster dual-core processor, more than two cores rewarded the game, although with a higher refresh rate, but the difference is very small. Like most current titles it comes most strongly to the performance of the graphics card. Here, however, provides Bioshock Infinite variety of settings to customize the game to your own computer. Suffice it to medium heat already NVIDIA GeForce GTS 450 or AMD Radeon HD 5750 for a smooth gaming experience.
The lighting is one of the graphic highlights of Bioshock Infinite and contributes a lot to the atmosphere.
For higher settings should be a Nvidia Geforce GTX 560 Ti or AMD Radeon HD 6870 to grab. With these cards it plays even on very high settings without any lag. In turn, the Ultra settings and their Direct X 11-exclusive options provide significant higher demands on the graphics card, but this can of maps of the upper middle class as the Nvidia Geforce GTX 660 Ti or AMD Radeon HD 7870 are already satisfied.
If you do not want to be surprised by stuttering and poor performance during the game, you can also to look at our technology table start Bioshock Infinite benchmark. Falling commendable comprehensive and provides a good overview of what setting is right for the particular system. For this, the program displays graphically rich scenes from the first minutes of the game, and then outputs the measured minimum, and maximum values Durschnitt- as a text file.
DangerBioshock Infinite necessarily required a graphics card and an operating system that DirectX 10 dominates. On Windows XP, the title therefore is not running.
System requirements for 1920x1080, Ultra, FXAA
Graphic card:Nvidia Geforce GTX 660 Ti or AMD Radeon HD 7870
Processor: Intel Core i5 2400 or AMD Phenom II X4 920
Memory: 4.0 GB
System requirements for 1920x1080, Very High, FXAA
Graphic card: Nvidia Geforce GTX 560 Ti or AMD Radeon HD 6870
Processor: Intel Core i5 661 or AMD II X4 640
Memory: 2.0 GB
System requirements for 1920x1080, means no FXAA
Graphic card: NVIDIA GeForce GTS 450 or AMD Radeon HD 5750
Processor: Intel Core 2 Duo E4300 pder Athlon X2 4400+
Memory: 2.0 GB
Bioshock Infinite offers several ways to customize the game's graphics on the performance of your own computer. However, most options display only after we change the point "graphic quality" of "default" to "Custom". Besides the six classical setting of "Ultra" to "Very Low" will enable us to adapt eight other graphics features in detail and regulated in such a resolution, anti-aliasing and texture quality.
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At first glance, the menu does not offer many options.
Let on "Custom order", but appear a few more options.
In addition to the resolution, V-sync and brightness, we can now also control antialiasing, textures and detail level.