This screenshot was created in 3840x2160 pixels. The Witcher 3 looks particularly impressive at such high resolutions.
Although the final version of The Witcher 3 provides all previous patches despite not quite as stunning as still in the gameplay video from 2014, a very nice PC game The Witcher 3 but made in each case. This already applies to medium details in full HD, but there's still a lot more potential in the game.
To develop it, we played The Witcher 3 not only in extremely high resolutions like 3840x2160 (UHD / 4K), but also on three monitors simultaneously with Nvidia's 3D Vision 2 technology. In this article we'll tell you how liquid the game still running and how well the different setups each function.
Test Setup And Benchmark sequence
In our first article of this kind to GTA 5 in extremely we had used consciously middle-class hardware for the benchmarks. The idea is to find out rather average PCs propose how well beyond full HD in terms of frames per second in these settings was. In the comments, however, many readers have wanted to use rather high-end hardware for such benchmarks, and this desire we come in this article like after.
The processor of our test system is the Core i7 4790K Intel, which has four cores, hyperthreading and a Turbo clock speed of up to 4.4 GHz currently one of the fastest processors for players at all. As graphics cards we use the Radeon R9 290X and GTX 980, both of which are among the liveliest models with a GPU from AMD and Nvidia. The GTX 980 (about 530 euros) lies in the benchmarks overcast before the R9 290X (about 330 euros), but it will cost some 200 euros more.
To determine the gaming performance, we measure the average frames per second with a ride from the outskirts of Novigrad into the city. The tests we perform in four different levels of detail by reference to the patch version 1.03, compared to the release version 1.02 we could, incidentally, virtually not notice any difference in performance (even with activated Hairworks). For the benchmarks the GTX 980 we use the driver version 352.86, on AMD cards, there is the beta driver 15.04, as the special Witcher 3 patch from AMD is not finished in time.
4K (UHD), and 2560x1440 (WHQD)
4K screenshots: In the morningat lunchtimein the eveningAt night&# 8203;
Whether at sunrise ...
...at lunchtime ...
...in the evening...
...or at night - The Witcher 3 looks fantastic in 4K,
Still, most players have a Full HD display (1920x1080 pixels), higher resolutions such WHQD (2560x1440 pixels) or 4K / UHD (3840x2160 pixels) but are becoming increasingly popular. Games benefit in most cases very clearly from the higher number of pixels because the image thus looks much sharper and disruptive podium training at the edges of objects, which one confronts in Full HD quality with possible anti-aliasing, hardly worthy to be.
This is true, no doubt, for The Witcher 3, the already impressive lighting professionals worked extremely sharp 4K resolution once again for additional amazement. The game also therefore benefited so much from higher resolutions because there is only one method of anti-aliasing in graphics menu that still does not make their case, although tidy, but really good - but it also costs little power.
Image detail in 1080p1440p2160p&# 8203;
This increased performance scene clarified very clearly how the picture quality of The Witcher 3 increases with higher resolution. While the ship's masts and ropes in Full HD are very roughly drawn ...
...to focus and level of detail improvers already evident in 2560x1440 pixels. Even better, the picture in 4K from ...
...at 3860x2160 pixels, the object edges are clearly highest at the smoothest and the level of detail.
If you do not have a monitor with a resolution of 1440p or 4K, you can still benefit from the rendering in a higher Auflöung thanks to relatively new driver features from AMD and Nvidia to downsampling. In the Catalyst driver, the corresponding function "GPU scaling" calls, Nvidia she is called "DSR".
The image is then calculated internally in the higher resolution in order to determine the color of each pixel accurately as possible. The actual display is then in the actual resolution of your monitor. Although the result is not quite at the level of a true 4K monitor, but the image quality is also gaining by downsampling in The Witcher 3 clearly added.
Whether you can be a high resolution natively or via downsampling, irrelevant for the arrived frames per second, so the following benchmarks also apply to the games via GPU scaling or DSR. The GTX 980 and R9 290X can still fluid frame rates provide (in the case of the Radeon card without Hairworks), and 1440p is still playable in high picture quality in Full HD even with maximum details.
In 4K other hand, both cards do even more heavily on minimal details, the GTX 980 then with an average of 40 fps at least (in most cases) is still within the playable area. In order to play the game even when fighting with many opponents in the 4K resolution liquid, a single graphics card is enough so of not really, this is the face of high graphic quality and compared to Full HD, however, about four times as large number of pixels no big surprise.
The Witcher 3
4K and 1440p
- Ultra + Hairworks
Measured in fps. The higher, the faster. Less than 40 fps no longer optimal playable.