At this point we can Bernd Beyreuther about his upcoming action RPG Drakensang Onlinespeak. Beyreuther is (after the acquisition of his former company developer Radon LabsDrakensang, Drakensang the river of time) By the publisher and developer Bigpoint now head of game development at the Berlin office of Bigpoint.
In a series of developer diaries of experienced game makers summarizes the work at its first Free2Play title Drakensang Online regularly, continuing a tradition that he used during the development of the first Drakensang games. In the first article deals in the first line to the departure from the previously used license from The Dark Eye and the vision that he and his team of Drakensang Online and its future.
Developer Diary # 1
Author: Bernd Beyreuther
Since 2007, we have accompanied Drakensang with developer diaries - and now publishes more than 30 episodes of these diaries. We want to continue that, because a whole new chapter of Drakensang was opened last summer. While we at "Drakensang: The River of Time" time I did not of gameplay and technology compared to the first part, Drakensang Online is now making a big, big jump - what to many can tell.
The Berlin development team Drakensang Online is largely of former Radon Labs employees, so experienced Drakensang-makers.
The largest and most important change you can already see the names: Drakensang Online we can and many, many fans fulfill a long-cherished wish. The question of an online mode or Coop I had five years always deny regretfully, although playing together was one of our very central vision at the start of Drakensang development - we always had to defer considering narrowest limits. Now it is finally, finally be possible Drakensang hundreds not only alone, but together with friends and, yes to experience thousands of other players from around the world! Because this Drakensang is online.
From this fact, the second important amendment is mandatory: Drakensang Online, we create will be tossed aside after the first games not a static adventure, or interactive film; Rather, we are creating a world that will continue to evolve in the coming months and years. The number of cities and countries that can be played at the launch of the title, we will increase rapidly and continuously expand the game world: new continents, monsters, adventure and more ...
All these exciting changes and new features bring unfortunately a downer with him: We have decided to say goodbye for Drakensang Online from the previous license and the familiar background of "The Dark Eye". If that does not say anything: The Dark Eye is a classic, German Pen & Paper role-playing game series with a comprehensive set of rules and a clearly defined fantasy game world called Aventuren, which also played the previous Drakensang games. As much as we ourselves are fans of The Dark Eye - and Aventurien have closed over the years in which we ourselves have awakened the world to live, to the heart - brings us a so set world too many disadvantages, among which Drakensang Online would suffer.
Drakensang Online uses the advanced 3D graphics engine of the previous games and runs completely in the browser.
implement a world that is already described to the allerkleineste detail means that the creative work even when an intimate knowledge of the subject search precede meter in high stacks of rules, associated with extensive arrangements with a many-headed editors. To ensure that this effort seemed to us especially in one aspect now very inappropriate: The flexibility with which an online game must respond to the wishes of the community is enormous. We want to make an acceptable rate of these adjustments and enhancements (new monsters, items, countries, archetypes, etc.) and have the opportunity to add small things flexibly within a few days, so players not only every few months something new get offered.
Of course, I recognized occasionally nostalgia given the familiar "old settings". I spent there for many years, knew many as my hand and could shape the world. Now we look forward but to the challenge of creating a world in which current Drakensang fans are just feeling well as newcomers in Germany and internationally, who do not know the world of The Dark Eye - because Drakensang Online you will can play with players from around the world from the beginning, in the course of the game is to be translated into more than 20 languages.
The world of Drakensang Online - is a completely new, unknown world full of alien threats, fantastic creatures, unseen continents and full of magic. It is a world that has even forgotten their biggest secrets in the last 1000 years and now just awakened. Where this world will lead us and of course the players and what secrets we will ventilate together, we can hardly guess at the moment. Of course we have exciting concepts for the next steps, but where things are headed, ultimately, only the players will decide. Together with you, the community, we have the truly unique opportunity to create a fabulous fantasy world.
Video Game: The development team presented
With all these changes to some questions: Is Drakensang Online Drakensang yet? If you had not the game should just call different? When we recently had a number of journalists in the house, this question usually stood at the top of the notebooks and it has answered in the presentation of the current state of our game production: Yes. Naturally. This looks like Drakensang as well, which is the graphical signature, we know. This is a world that radiates the atmosphere, the magic and humor, was for the Drakensang and still stands.
The reason is obvious: It is the same team that has formed in the last five years and has developed all previous Drakensang title. The same technology that was already running stable, high-performance and outstanding bug free in many dozen titles will now conjure up in their latest version in Drakensang Online a fantastic world to the screen. And like the old titles should love and enthusiasm with which we are working on Drakensang Online, be visible to everyone.
I'm sure that the players are out there feel the fast if they take a look at Drakensang Online. And that can - given the free-to-play browser approach - each with no load times, no installation, and without spending a dime to try to launch with a single click away.
About the author
Bernd Beyreuther, Head of Development at Bigpoint Berlin
Cartoonist, CAD operator and programmer, then studying animation at the HFF in Potsdam-Babelsberg.
Founder of Radon Labs, which has been expanded in recent years to become a leading player developers in Germany with 100 employees at two sites. Since the takeover by Bipgoint in June 2010, head of the development of the third part of the Drakensang Saga: "Drakensang Online",
Numerous prestigious awards, including: International German Video Prize 1996, ECTS Best PC Game of the Show 2001, multiple German Developer prices including "Best RPG 2010", BIU Sales Award in Gold 2008, German Computer Game Prize in 2009.